Hi, everyone! This time... something more practical to get a cool result :D Alien Spaceship! The technique was shared on the blenderartists.org forums recently, and I couldn't resist giving it a try and create a tutorial on how to use it. Here is the resulting tutorial... what are you waiting for? :D Enjoy!
Here is the link to the post with the 32bits displacement texture from Michalis used in this tutorial: LINK
In this tutorial you'll learn:
- How to bake and use displacement maps.
- Using UVs to displace the surface.
- Adding materials and lights.
- Get into the compositor to create some mist and lens flare effects :)